$chiubaca / notes / fleeting / 2021-08-30
  • learning about different camera types in three.js
    • The Camera class is not meant to be used directly, instead there are some common camera types that can be used instead.
    • ArrayCamera - render multiple camera, sort of like in split-screen video games.
    • StereoCamera - mimics the eyes tto create 3D scenes for VR headsets
    • CubeCamera - can be used to be render your surroundings
    • OrthographicCamera - renders of your scene without perspective, so all elements have the same size regardless of distance from camera
    • PerspectiveCamera - simulates a real-life camera with perspective
Edit on GitHub ✏️

Hey I'm Alex Chiu 👋. These are my notes for literally anything.

I'm using the Zettelkasten method to organise my thoughts here.

My more polished writings are published to my main blog at chiubaca.com

Follow me on: Github / X (Twitter) / Mastodon / LinkedIn